Pokemon Trading Card Game

ThePokémon World Championships 2023are afoot in Yokohama , Japan , and the return home for the franchise has already begun to capture the attention of its audience . As part of Worlds coverage , Screen Rantwas ask over to discuss the Pokémon TCG with Creatures Director Atsushi Nagashima , a veteran of secret plan design and of card secret plan itself .

While Nagashima surely did n’t bring out the inner mystery of the long - runningPokémon TCG ’s succeeder , he shed some light on the squad at Creatures ' design philosophies and approaches to keeping the biz accessible to its extremely varied demographic . He also does n’t lack for confidence - during one question , Nagashima plainly submit that he loosely knows where a competitive meta is last ahead of a fit liberation .

First , could you explain what a theater director does ? - IGN

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Atsushi Nagashima : So as the executive director of the card development squad , I oversee car-mechanic , plot development , as well as artwork , illustrations , reasonably much everything that goes into developing and creating a posting .

What is the process like of when you put out a really safe batting order , and how you deal with that ? And do you specifically design ways to dole out with that strong card ? - IGN

Atsushi Nagashima : So first , to create a strong card for the surround , one , there ’s an intentional innovation , we want to create a inviolable card . And then there ’s the second part when there ’s a deck that seems to just stock on , and so it just dwell long , it ’s been play long . So then we think about how to equilibrate it out with a sure deck . So there ’s a multiple approach to creating a strong card .

Pokemon Atsushi Nagashima Creatures Interview

So for the Mew VMAX example , yes , there were some cards that were designedly created to counter , however , there were other circuit board that was just in the process of creating . So it ’s not necessarily that we focalise on one matter .

I ’m curious about how your squad handles the unveiling of newfangled Pokemon . How early in the mental process are you involved in that ? And do you have any influence over maybe the design or any aspects of new Pokemon ? - TheGamer

Atsushi Nagashima : So in general , it takes around a twelvemonth to uprise a set . So for unexampled Pokemon I would know about in the middle of the maturation phase , I would know more point of these new Pokemon .

A collage of Pokemon TCG Obsidian Flames Secret Rare Cards, featuring Palafin to the left, Charizard ex in the middle, and Revavroom ex to the right.

So the difficult part is that even through that process , details change for these Modern Pokemon . So that becomes a challenge when create game and grow the secret plan . So sometimes I wonder if I remember thing aright because for certain Pokemon , the details may change very quickly .

So the priority of introducing see New Pokemon is to assure that the characteristic of that Pokemon is evidence in the plug-in itself , you really desire to make certain that it ’s true to how the Pokemon are depicted in the game as well as in the card . So when it ’s a new one , we seek to be really dead on target and postdate the rules , per se .

I was wonder if there were ever any intent that the team really loved that just did n’t quite fit into a exercise set , what the process is when that chance ? And if you ’ve ever had that and then brought a set or brought a design from the late one that got throw away and put it into a new set once it conform to ? - Screen Rant

Key art of a Terastallized Charizard for the Pokémon TCG’s Obsidian Flames expansion.

Atsushi Nagashima : So we come up with the variety of logics , and approach , and information , at first . And then from there , we pick together , should this come at the first set of the season ? Should this get in the later part of the slice ? But at the very rootage , we total up with a number , tons and net ton , of dissimilar melodic theme .

So actually , the tag squad auto-mechanic and the data was really initially concepted during the BW era .

Every time you bring out a Modern enlargement , do you have it away where the meta is going to go or is just a responsibility of the players ? - Meristation

Atsushi Nagashima : So basic condition , I screw where the meta is pop off to go . I will predict that and it will trace that . But these days there ’s many players and there could be some things that I do not consider about . So it could be a variety ground on the players too . But in full general I do see . I do previse the meta .

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