Starfield

Summary

Starfieldmay spend a smashing deal of time hype up the wandflower ’s various Starborn Temples butthe disappointing " puzzles " only amount to frustrating time sinks which is a problem that ’s now , as luck would have it , been rectified . One of the core aspects of the RPG ’s story is bring out a series of freakish temple disperse across the single-valued function and while each one is teased as a significant discovery , the reward for floating around its dull interior never really excuse the movement of seek them out . It may be necessary to cut across down these locations , but now the appendage of " solving " them is much easy .

Posted to the official Creations page by creatorJustPete1,the ably key " No More Temples " mod efficaciously murder the mini - game fromStarfield , allowing participant to merely acquire their Starborn powers without niggle around in zero sombreness . The add - on works by award users their new abilities ( or the elevate rendering of ones they may already have ) whenever they nibble up an artifact in New Game+ . It ’s deserving noting that the mod only work for NG+ running game so participant will still need to prevail all the Temple mini - games before they have the option to skip them entirely .

Starfield   was less vehement than some past Bethesda RPGs , but some players still hope that mods could bring combat closer to that of Fallout 4 .

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Why Do Players Hate Starfield’s Temples?

A Major Missed Opportunity

Starfield ’s story dedicates a large chunk of its run fourth dimension to hyping up the galaxy ’s orphic Temples , so much so that it ’s unmanageable to not become invested in the hunting for these mysterious localisation . Upon describe the first Temple and completing the mini - secret plan that take simply float around in zero gravitation and flying into glittery clump of light , most players feign that the keep abreast Temples will be unlike in full term of the challenge . unluckily , that ’s not the case as every subsequent mini - game plays out in an almost identical fashion .

It ’s no doubt disappointing , peculiarly whenStarfieldleads players into believing that these unknown structures have something to do withan all - muscular species . Having each Temple essay drug user with a singular shop mechanic or even just a intriguing battlewould makethe reward of a Starborn powermore meaningful but instead , it just comes across as uninspired . To make matters worse , the Starborn guardianthat appear at the end of every Temple is sorely easy to defeat , usually requiring just a few rounds of a in good order leveled gun .

Starfield ’s Temples could have been some standout dungeons in a game that ’s often been criticized for its sparse cosmos design and deficiency of interesting landmarks . While there ’s always a fortune that Bethesda reworks the system with an update or DLC , at least instauration allows players to skip over the tedious aspect of the puzzle . More prison term tospend on decorating one ’s starship , which is undoubtedly a more pleasant pastime .

A Starfield character alongside a player navigating through a Temple puzzle

Custom Image by Brad Lang

germ : JustPete1 / Creations

Astronauts from Starfield with blood on them

Starfield

PC Games