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Summary
DOOM : The Dark Ageswas announced late at the Xbox Games Showcase , attach to by a crunchy dawdler that introduces many new and outrageous artillery to the Slayer ’s armoury . As the title suggest , the theme this time around is everything medieval , thoughDOOM ’s rendering predictably has more in coarse with sorry phantasy and metal record album covers than it does with smallpox and Chaucer . reckon all the vicious artillery on video display , from railing - gun and chain saw shield to skull - spit out miniguns , hell ’s demons will likely have a poorer life expectancy than even the sickly 10th - century provincial once the actor shows up .
DOOM : The Dark Agesis expected to ramp up the power of its weapon so as to retell on its precursor , andit seems that the fresh statute title will be returning to the dark ages in every deference but firepower . The latest entryway ' gameplay will be inspired by the originalDOOMfrom 1993 – but it ’s clear from the sci - fi - mediaeval design of the arm thatTheDark Ageswill be an aesthetic throwback , too .
10The Super Shotgun Is Back With A New Gothic Look
The Timeless Super Shotgun Makes a Return
The super shotgun is the most iconic weapon in theDOOMseries . So iconic , in fact , that it ’s demo up in loads of other old - school shooters , fromBloodto more late games likeDusk . The trustworthy three-fold - drum has been blasting apart imps and carry playthroughs since the 90s , so there will be no trophy for predicting its appearance inDOOM : The Dark Ages .
Harder to predict is the way of the weapon ’s return . fashion from morose metallic element and adorn with spikes , the super scattergun looks base than ever . From the trailer , it seems that functionally the heavy weapon remains the same , putting crater in everything from zombies to hulk Mancubi . This is for the estimable . Like the steering wheel , or sharp tools , the super shotgun is one of those former innovation that needs no betterment . It ’s about as crucial to the maturation of first - someone shooters as fervour was to human civilization . It ai n’t break , and i d Software knows well than to fix it .
A Doom 2 speedrunner does the inconceivable by managing to beat a world disc that ’s stood for two and a half decades , shock the game ’s community .

9The Chainsaw Returns In The Form Of A Boomerang Shield
Chainsaw’s New Role and Capabilities
The chainsaw is officially back , albeit in a nearly unrecognisable frame . Boasting both violative and defensive capabilities , thechainsaw is now a versatile and extremely metal shield . The house trailer shows the Slayer revving the weapon system with a chemical chain , deflecting gunfire back onto enemies , and arcing it through demon - chassis like a very angry boomerang .
The chain saw is another mainstay throughout theDOOMseries , and ostensibly takes its place alongside the A-one scattergun as the Slayer ’s basic loadout inTheDark Ages . It appears in the 2016 reboot andDOOM : Eternalas a sinewy utility weapon that players can employ to spill ammo as well as guts from their enemies . This new shield , on the other deal , is a full - fat weapon that can be used to create opportunities for attack .
8The Skull Crusher Outdoes Warhammer 40k At Its Own Game
The New Eccentric and Powerful Weapon
Out of all the new weapons , wobbly monsters , and hellish vista in thenewDOOM : The Dark Agestrailer , this cheery brainpan - cruncher steals the show . middling impressive considering said trailer features both cyborg - dragons and mech - powered Kaiju fights . A minigun of variety , the skull crusher grind up entire skulls and spits out the shards of off-white like bullet .
The mode the weapon ’s frame gently rumble as the skulls are fed into its hoagie is oddly healing
Though horrific , there ’s something oddly endear aboutThe Dark Age ’s new crusher . The way the arm ’s frame gently rumble as the skulls are course into its grinder is strangely therapeutic . Moreover , the shooter seems to be embellish with rows of midget , endearing skull - form stoppers that come out out the sides when it fires . The overall purpose outburst with absurd personality . WhileDOOM : The Dark Agesmay adhere to a dark esthetical than the previous two game , this weapon system indicate that it retain their playful feeling .

7The Plasma Rifle Is Another Returning Mainstay
The Gun Shows Evolution and Tactical Adaptations
Like the chainsaw and super shotgun , the plasma rifle has been around since the very firstDOOM.Traditionally a heavy - hitter for the midgame and beyond , the weapon briefly features in theDark Agestrailer . Its new design is a more muted variation ofEternal ’s chunky and low - tech model , hewing a footling closer to the original 1993 fay . Like most guns , it can also be dual - maintain alongside the saw carapace .
The plasma rifle ’s cone of fire appears more concentrated than in late titles . It ’s possible that the throttle will be rebalancedfor high accuracy and mid - range engagement of unmarried enemies . It ’s unconvincing that the narrow-minded plasma beam see in the trailer would offer much in the way of splash terms , though this might be anticipate by what seems to be a higher pace of fire .
DOOM : The Dark Ages ' nerveless weapon is already playable in the original biz thanks to a quick - thinking and peculiarly talented modder .

6Get Medieval With The Flail
A Brutal Melee Focus
The most overtly medieval weapon in the preview , this flail suggests a raw melee focus for theDOOMseries . Its plan is brutal and dim-witted , consist of a bombastic spiked ball attached to a haft by a long chain of mountains . consider the Slayer uses it to whack at a huge tyrant demon in the poke , it must be fairly powerful at close quarters .
The flail was a real weapon that saw use in the fifteenth and 16th hundred . Its long reach was principally effective against buckler , with skilled users able to use the spiked straits to rend them from the work force of foe combatants . Interestingly , it seems the flail will have a interchangeable use inThe Dark Ages . In the trailer , the Slayer takes advantage of the weapon ’s reach to bypass the tyrant ’s carapace and open it up for a venomous counterattack . It ’s clear that the gaming conniption has been flex on its head whenKingdom Come : Deliveranceis competing withDOOMfor mediaeval realism .
5Decorate The Battlefield With A Suspiciously Quake-Like Nailgun
Preserving a Gaming Tradition
DOOM : The Dark Age ’s nailgun continues a timeworn tradition in gaming that was first hinted at inQuake , but really open up by the crossbow in 2004’sHalf Life 2.Fixing an enemy to a nearby rampart , tree , or another enemy with a well - placed nine - column inch nail never really have old – something that i d Software clearly empathise .
It ’s interesting to observe that the piteous demon ’s corpse in the preview has the same giddy , weightless physics that have persist mostly unchanged in video games since the day of Valve ’s first Source locomotive engine . This is by no substance a bad affair . Whether these physic will reach the unbelievable heights of the FromSoftware games remain to be seen , but watching the Doom Slayer try on to free his ankle from the flap body of a cyberdemon would certainly be a memorable addition to the canon .
Genndy Tartakovsky ’s 2003 vision of the Clone war saw intense action , and with the correct jot it could understand wonderfully to a brutal hired gun .

Custom Image by Katarina Cimbaljevic
4Take To The Skies With A Cyborg Dragon Mount
Unexpected Aerial
At the end of the trailer forThe Dark Ages , the Doom Slayer fly over crenelation on the back of a cyborg dragon , and in a late post - title shot , clings to the fauna as it belches fire down the pharynx of a colossal demon . Aerial combat probably is n’t what most rooter have a bun in the oven from theDOOMseries , but it ’s definitely an telling spectacle . The dragon ’s prominence in the trailer suggests that it will see some use outside scripted events and boss battles , which is heartening .
The purpose of the wight itself is fantastic . Those with swell centre will notice that it is not actually a real flying dragon , but rather some poor reptilian animal that somebody has outfitted with guns and holographic offstage . Part of what shit the unexampled game ’s aesthetic so compelling is that this is a high - tech existence that only superficially resemble the Middle Ages . It ’s an uncomfortably contrived place setting , engineered as much for the Slayer as it is for the actor .
3Potential Environmental Traps That Take A Leaf From Dark Messiah
Sandbox Combat At Another Level
Scattered throughout the dawdler are low - swinging chains and spiked barricades that could conduct as environmental traps . The chain can be seen during the first glimpse of the skull crusher , while the barricade is used later as a meat - canvas for the nailgun . blend with a likely gripe move ( manifest when the Slayer battles the tyrant),it ’s possible thatDOOM : The Dark Agesfeatures a sandpit approach to fight in the mineral vein of the 2006 Arkane titleDark Messiah .
Dark Messiah , another dark fantasy game , is n’t bring up all that often anymore , but enjoys a fad condition thanks to its satisfying environmental combat . Players can kick , throw , and get off the game ’s orcs into a miscellany of spiky thing and physics object . DOOM ’s cavalier approach to wildness makes it a unadulterated fit for such a organization , and with theDark Age ’s substantiate vehemence on melee combat , these demon ragdolling phantasy may yet become reality .
ID Software ’s landmark first - person shooter franchises , DOOM , Wolfenstein , and Quake , are often credit with creating the musical genre , but did they ?

2Rip & Tear The Biggest Guts With A Mech Suit Straight Out Of Pacific Rim
A High-Tech Spectacle
In a particularly memorable bit of the house trailer , the Doom Slayer climb into an enormous mech suit and punches a elephantine demon in the font . It ’s a bizarre and thrilling prospect , one that at first coup d’oeil seems to contradict the assertion that the series is return to its roots , but actually manifest the same enthusiastic blend of folly and satisfying feedback that fuel the finest ninety shooters . DOOMis one of those uncommon series where the least subtle option is usually the best . Boxing a daimon is great – but doing it with a jumbo robot is even better .
Like the cyborg dragon that come along later in the preview , the mech appear to be a vehicle that the player can use to navigate sure level . Perhaps these vehicles will be involved in elaborate set pieces , ormaybe they will offer increased mobility within bigger and more assailable - ended levels . Even ifThe Dark Agesdoes out with the labyrinthine mathematical function of its classic 1993 ancestor , hold back the original ’s non - linearity would be an fantabulous excuse to make full habit of these new vehicle .
1New Melee Weapons Are Confirmed, More Details Likely Coming
The Inclusion of the Crucible and Others
In an interview withGamesRadar , originative theatre director Hugo Martin remark that there are “ melee weapons”inThe Dark Agesthat can be used in combos with the saw carapace . While it ’s possible he ’s touch solely to the flail , the plural form of " weapons,“and the high likeliness that a game modeled after medieval fantasy would let in a brand , suggests thatthe new biz will have more than one battle royal arm . The Middle Ages saw the function of slews of dissimilar spear , axes , and blunt instruments , but some are so iconic that they are sure to be included in a medievalDOOMgame .
First off , DOOM : The Dark Agesis almost certain to admit the Crucible , the Doom Slayer ’s legendary blade from his time as a Night Sentinel . Featured inDOOM : Eternal , the weapon bear in that plot as a more powerful adaptation of the chainsaw . Some variation on a battleaxe or halberd is also executable , but an overhauled Crucible with combo and more various use is the most obvious choice .
Source : GamesRadar








