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There ’s something wonderfully calm about a conversant game , even if it ’s one whose heart and soul premise revolves around warfare . Booting it back up , the instrumentalist hear a soundtrack that require them back to a time when they were untried and things were simpler . The graphics remind them of a summertime evening at the colonnade . This idea is what shapes8 - Bit Armies ; participant need a nostalgic scene to the veins every once in a while .
From Petroglyph Games,8 - Bit Armiesis an real time scheme war game in the spirit ofCommand & Conquer . The latter is an erstwhile - schooling RTS live for it full - movement video cutscenes and tongue - and - impudence wit . Often considered one of the most influential games in the genre , C&Cjust saw the latest addition to its 20 + class series inCommand & Conquer Rivals . The abstract thought for the compare between8 - Bit ArmiesandC&Cis obvious : many of the developer and executives who worked on the original secret plan at Westwood Studios ( then EA ) are founding member of Petroglyph . It would n’t be a stretching to call the game a " phantasmal successor . "
Related : Command & Conquer Rivals Announced and Available Now

But8 - Bit Armiesdoes little to fork itself from the game of yore . While there ’s a general performance inspection and repair , cut down on lag and consignment time , the content is like looking through a mirror to the past . The run is limited . There are 25 single - player missions that can be played on three levels of difficulty . Both of the junto , the Guardians and the Renegades , have their own campaign , but they hardly feel separate due to a want of any overarching narrative . The mission are simply selected from a menu , beaten ( with the option to pursue additional aim for incentive points ) , and then return the player to the principal computer menu . This could be seen as a plus for more traditional gamers , but in a modern gambling blank space , it seems like an oversight and is frankly unsatisfying .
Additionally , there ’s a Colorado - op campaign , but it offers more or less the same experience as the main story . Load into a map , complete an objective , rinse and repetition . The same could be said for the game as a whole . It ’s refreshing at first to play sometime so round-eyed and streamlined , but it promptly becomes obvious that there ’s practically only one way to play . Games likeStarCrafthave lasted as long as they have because of the free-enterprise nature of the game , it ’s varied factions , and the many ways it can be played . It is backbreaking to see8 - chip Armiesmaintaining the same length of service .
A biz in8 - BitArmiesis short , which works to its favor . The combat and flow rate follow your basic RTS . make and build an army base from barracks to power plant . Stock up on stuff to craft soldiers and other army social unit , then sentinel of the enemy base and attack . The game is very generous with its resource reckoning , so it never takes too long to collect a Brobdingnagian amount of strength . Once a player sends them off to the battlefield , the tangible fun begins . The fully destructible city environments are a clap to ball up up with foot and tankful alike . Watching a small war take place in the countryside or over the desert plains in a goofy 8 - act fashion is highly enjoyable . Frank Klepacki ’s grade is reminiscent of his work onC&Cwith a bit of dubstep have in for good measure . It accentuate the battles perfectly , adding just the right amount of poker chip - strain flair . It works in smaller , quieter moments as well , like when a root word is being built , or the multitude is on the borderland .

This game has notably been out on PC ( Steam ) for two years . The cabinet version was latterly ported and work without a interference . The controls ( party because they are so elementary ) translate well and it ’s light to maintain command over the army at a player ’s disposal . The player can quickly get a hang of switching between the three potential groups of soldiers , build bases versus soldier , and general navigation . However , it ’s the same streamlined approach that leave the game experience uncomplete .
8 - chip Armiesembraces the beliefs of its predecessors in the genre , that you do n’t need to be a complicated RTS to be a fun RTS . And in that , the game succeeds . But whether or not its nostalgic approaching will web enough console players to be consider a success is yet to be seen .
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8 - Bit Armiesis out now on PS4 and XBox for $ 14.99 and is also available on Steam . A digital PS4 copy was supply to Screen Rant for purposes of review .




